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[p4k] A personal tale of playing Ayiti: the Cost of Life

Brock from the Greenville Forward blog lends an account in a recent post on himself and his coworkers experience playing Ayiti: the Cost of Life, after they were cued in to it by a recent Nonprofit Times article.

Anyway, I called to Russell and asked him what he was doing. No answer. So, I called again. Still no answer. But, the beeping and the bomping kept coming. Now, it was accompanied by sounds from Russell. "Aw..." "Oh yeah." "Whoops." "Uh Oh." started to echo in the emptiness of the first floor on Manly Street. Well, now my interest was up. So, I walked out and saw Russell intently working on something on his computer. He looked up and said, "Man, this is cool. You gotta try....", but his sentence faded out as he went back to the thing on his screen.

Eventually, he stopped and told me about this article he read that talked about kids designing online games with Game Lab, a NYC-based game development company. Students at South Shore High School developed Ayiti: The Cost of Life , detailing a family, living in Haiti, struggling with poverty. You live as this family for 4 years and have make choices as to where you work, how you work, whether your children go to school, how many go to school, what to do when someone gets sick, etc. You are also faced with challenges like Hurricane Season and Dry Season. My family made it to Year 4 when I lost the son to Cholera and the father to Diphtheria. Once the father was gone, the game was over. The oldest daughter could not care for her younger sister alone. Especially, when she was so sick from working as a Rum Distiller for so long, just to help feed her family.

Thanks Brock for playing and taking the time to write up your experience!

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