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May 31, 2007

[Teen/VVP] Pre Production

Last Thursday we continued our work on the Pre-Production. I guess it was hard for me Thursday because I couldn't see with my left eye... so I had either hold it shut or keep it open and squint a lot. So I was really really agitated and I guess I let that get to me and took it out on Joe and Jack. Also, I'm having finals, SAT's this weekend, and regular homework and papers due everyday. Then again, I'm not saying that getting angry at them was not well deserved either though...especially since the two of them together were working on minor details to one hut (that no one will probably even notice when, or things we can hide with the use of the camera angles well...) for the last couple of sessions. I guess I got angry because...we are technically on something similar to a deadline...and there is no way we can get everything done if we continue to work at the pace we are working on at the moment. Overall, however, I think the all the groups are doing pretty well considering that we are trying to do a very complex story in such a short time. So, I guess, in general its going well...and we are one step closer to getting something done. I don't think we would exactly be done by the end of the mid-June like we are supposed to be done... but I am sure we will get it done!

[VVP/Teens]

Last session we were divided into groups and we worked on props again. We finally finished the village huts, and we finished the closet where the younger brother hides in. We also finished a broom and are in the process of finding or making a army truck. Hopefully today we shall finish the truck ^__^

[sl] James Paul Gee arrives on Global Kids Island

Global Kids was thrilled to invite Professor Gee to Global Kids Island today. Professor Gee spoke on a live audio stream while trying on different avatars created by teens. At the same time, we invited adults within SL or outside SL to listen in on the audio stream and participate in the live chat via Sloodle (a first for the teen grid - it worked great!).


Group shot with Jim, as Wolf

For those of us in the field of games and learning, you might have heard of Professor Gee from the University of Wisconsin or read one of his books.

Jim pretended to be a special alien visiting from a planet unknown. This friendly alien was looking for an appropriate avatar outfit to "fit into" as he explored Second Life for the first time. He was offered all sorts of avatars designed by the teens through an avatar design contest.

The avatars and designers were:

While trying on the avatars, he commented on his experience of being in SL, on the nature of a projected identity, took comments from both teens and adults (through Sloodle), and addressed a number of issues relating to games & learning and games & society.

We have a number of things to show off from the day:


[VVP/teen] Tuesday's worshop

On tuesday we (the audio group) continued working on our sounds for the scenes. We have all the sounds except the native Uganda music which we have to buy from iTunes. We also need to put all the sounds together in the file we created. Also we found out Tabitha will be leaving for vacation. As part of the Aviation kids we will like to thank her for going to our school and introducing the gk machinima program, also for her great effort and work. We also have few meetings left therefore we must continue working hard.biggrin.gif

May 30, 2007

[VVP/Teen] Tuesday

Hey everybody, during Tuesday's workshop me and my audio group finished up on looking for all the sound effects. We just encountered a minor setback. We had trouble dragging the audio sounds onto a folder on our desktop so everytime we would drag it, the link/file wouldnt play. So hopefully we'll figure out on Thursday. Tabitha is also leaving for vacation and won't be back for 2 weeks i think? So i just wanted to think Tabitha for her leadership and the fact that she always keeps us on track with everything. So I'd like to thank her for her time and effort she put in our work and the time she put in to help us with our machinima projects. Hopefully we can finish putting everything together by Thursday's workshop so Tuesday, we're able to start filming. I'm part of the actor's crew. So I have alot to do after pre-production. Hopefully we'll finish in time so we can screen it. See everyone on Thursday!

[nc] Newz Crew Program Visits DC!

Every year, GK's Newz Crew afterschool program visits its partners at the Newshour with Jim Lehrer in an annual DC trip. This year, one of the teens, Anthony, was so inspired by the trip that he decided he wanted to blog about it here on the GK blog. Enjoy!

Newz Crew on the famous Newshour set

On Monday 10, 2007 my GK trainers, my fellow monitors and I took a trip to Washington D.C. Our main goal was to visit the News Hour with Jim Lehrer, who help us run NewzCrew.org, and to interview one of their senior correspondents, Ray Suarez.
We also had plans to visit several other places. We arrived in Washington D.C at approximately 9:00 PM, we all went to a restaurant for dinner and after we made our way to the hostel where we stayed. The next day was a very busy one because we had to visit the United States Holocaust Memorial Museum and the News hour.

When we went to the Museum, they broke us into small groups and we all got a special tour of the Museum. The things we saw were really sad but one thing that I really appreciated was learning about the many unknown people who tried hard to save as many Jews as possible. An example was a Japanese diplomat in Germany, who handed out a bunch of visas to Jews so they would not get exterminated.

One of our fantastic guides at the Holocaust museum speaks about the meaning of the remembrance room
One of our fantastic guides at the Holocaust museum speaks about the meaning of the remembrance room

We then took the train which looked very beautiful and the bus to get to the News Hour. At the news hour we got another special tour and had the chance to interview Mr. Suarez. I must say, everything about the News Hour was amazing. I had the chance to see how the news was made and I think it is really cool.

Meghan from the Newshour points to the lights above, which when on raise the temperature in the studio by 40 degrees in ten minutes.  Watch out for melting makeup...
Meghan from the Newshour points to the lights above, which when on raise the temperature in the studio by 40 degrees in ten minutes. Watch out for melting makeup...

The students interview Ray about his experience with book writing, reporting on the end of apartheid, and more.
The students interview Ray about his experience with book writing, reporting on the end of apartheid, and more.

After the News Hour, we visited the Washington mall and had the chance to learn a lot about the Vietnam war. But during our visit to the Vietnam Memorial, there was a statue of three American soldiers, one was African American, that had a strong effect on me. The looks on their faces showed desperation and that brought a lot of things to mind like how do they feel being survivors of the war when so many people died? Do they value life more than others now? What kind of dreams do they have still about the war? These questions still bother me up to this day.

The next day, we went spent time together in front of the White House for a few, then we took the bus back to New York. Washington D.C was great, I learned a lot of important information like the fact that there were groups of Jews who started to fight the Germans back. I also learned that the there are specific people who decide what the top stories are going to be at the News Hour, I always thought that they just went about what happened first to what happened last. Washington to me was a great experience and I would do it again in a heartbeat.


[SL] GK Presents at the SL Best Practices Conferences

This past Friday was the 24 hour long conference focusing on Best Practices in Education within Second Life. Barry Joseph as his main grid avatar globalkids bixby presented a 'Choose your own adventure' styled talk on the history of the teen grid and Global Kids activities and programs that have taken place in the last year and a half. Global Kids was also a sponsor of the event and even gave out digital copies of their comic books and the GK lightbulbs which until the presentation had only existed in the Teen Grid.

The event was covered by SLCN who were also providing the video and audio streaming. You can view the video below or on the SLCN site here or download the video directly here.

The main presentation room was packed full at 80 avatars and there were several overflow areas in other sims that people were spilling out into. We even hosted a viewing of the live video stream on GK Island.

Here are some comments from the teens at the end of the event:

[13:02] Mariel Voyunicef: Bravo Barry
[13:02] Reallife Orca: wow. amazing
[13:02] Gruff Enfield: indeed, bravo.
[13:02] Tabitha GKid: yay!!!
[13:02] Tabitha GKid: that was so much fun
[13:02] Botnix Andric: lol
[13:02] Sploosh Ribble: i didn't see anything
[13:03] David Hultcrantz: Neither did I
[13:03] Sploosh Ribble: that was boring

Resources:

You can download the entire Powerpoint presentation.

Press:

We were also mentioned in SLNN's article about the Best Practices in Education Conference.

[press] Global Kids' Digital Leadership for the Real World

Global Kids' work online was featured in this Cable in the Classroom article regarding "sites to excite leadership potential in and beyond the classroom.".

Digital Leadership for the Real World
Through after-school programs and web resources—from youth-led dialogues to virtual worlds—Global Kids’ online leadership director Barry Joseph works to create experiential models with global issues to help develop youth leadership. Here, he gives tips for finding, using, and expanding on digital media for youth-engagement lessons.

What skills are you trying to encourage?
We want youth to be able to learn that education isn’t something that other people give to them, but is something they get to be in charge of. It’s not a burden, but it’s actually something that opens opportunities in their life and can be fun.

What should educators look for in Internet resources for lessons in leadership?
Look for something that truly engages young people—something [they] would want to do if you weren’t there making them do it. At the same time, make sure the thing that is engaging them is truly educational. That means looking at things that are explicitly developed for education and making sure they’re something that a young person would truly be engaged around, and at the same time, considering things that were not created explicitly for educational purposes and seeing how they can be used to teach.

How can educators promote these skills in their everyday lessons?
Give youth opportunities to create things, to work in groups... Create an environment that understands, for example, that with traditional education, if you ask somebody for help while you’re taking a test, that’s called cheating, but in the workplace— or playing a massively multiplayer game— collaboration is the name of the game. Talk about who took on leadership skills, who did not, and what that process was like.

Download the document here.

May 29, 2007

[podcast] Two GK Regulars from TSL Speak About GK Island on SL Insider Podcast

Mercury Metropolitan, the TSL resident intern, and Brooke Barmy, a participant in the current GK Intern Program and GK regular, were the featured interviewees of the most recent Second Life Insider podcast. It is an excellent overview of life in the teen grid. Throughout the episode they refer to a number of things about Global Kids Island - Moo Money's machinima classes, our Virtual Video Project, the simulcast with Mia Farrow on Darfur, our plans for the upcoming SLCC, and more. Check it out!

Read the post here.

Download the podcast here.

[VVP/Teens] Propping for PSA2

Last session we got into groups once more to work on our own parts for the final virtual video project. My group (props on Second Life) worked on making huts for the village again, and I think we've achieved the perfect huts with textures that match what we want. Now we just have to build the slightly smaller things on the list of props we need.

[P4K] Games for Change Conference

Global Kids will be running a teen panel including youth from both our P4K and VVP programs and we invite people to join us. Details are below!

Please join us for the 2007 4th Annual Games for Change Festival, taking place on June 11 - 12 at Parsons the New School for Design in NYC. Called "an early Sundance of video games" for "socially-minded game-makers" the festival will bring together leading non-profit organizations, game scholars, and industry experts to explore real world games with real-world impact. Participants include MoveOn, the MacArthur Foundation, MTV, and the UN, as well as artists and activists of all stripes. This new trend in gaming includes games about poverty, global warming, and Middle East peace. You'll get a chance to learn how these games are made during the daytime panels and presentations, and you can play and vote on the top games during the festival Expo Night, sponsored by Microsoft.

Please find the festival site here: http://www.gamesforchange.org/conference/2007/index.php

And press highlights here: http://www.gamesforchange.org/conference/2007/press.php


We hope to see you there!

[VVP/Teens] Thursday's workshop

On Thursday the first thing we did was what we usually do – run to get snacks. After we had them we heard the bad news that NBC was not coming. Then we had split up into our groups and continue working on the topic at hand. My group was working on audio and that's what we did. We finished writing out the sounds we needed and then started downloading them.

May 28, 2007

[VVP/Teens] Thursday's Workshop

Hey guys, I’m just here to blog about what we did in Thursday's workshop. Basically, our group has completed most of the simple tasks of our virtual video project on child soldiers. My group and I have finished mostly everything together and all we have to do is put everything together and we should be good! We've looked up most of our audio and sound effects for each scene and decided on where and how they're going to sound. We still have not decided if we're going to use the sound effects we found on Limewire because most of the songs have copyrights, and we don’t have the permission to use them yet. But we'll see how all that turns out. Miguel was also helping our group out deciding what kind of music to look for. He recommended we use some Ugandan music but so far we have not had much luck finding any to fit the right mood for the video. We only have a few sessions left so everybody should pitch in and pick up the pace!!! See everybody on Tuesday.

May 25, 2007

[sl] First TSL Youth Advocates meeting

In Kenzo from Amoration studios, Kelly from Eye4You Alliance, and Barry from Global Kids met for the first in-world meeting of the TSL Youth Advocates. The TSLYA is a new group of adults who islands in TSL accessible to all TSL residents. A small group, but destined to grow.

We shared about our work, best practices, common challenges and began efforts towards creating a Teen Seal of Approval for islands like our own, to be created and run by TSL residents. More as that develops.

[sl] Digital Refinery introduces McKniley students to jail demo

The teen teen-run SL development company, Digital Refinery, gave the students in the McKinley program a tour of the Playing 4 Keeps game currently in production.

The McKinley students will now turn from the SL curriculum missions to the game process. But first let's look at a chart showing who has completed which missions:

May 24, 2007

[VVP/TEENS] Pause on progress

Today in the Global Kids workshop there was a slight pause in the progress. Somehow there was a need to do an overview of the work we had done. Changes were done to the project. The same idea was applied but the group decided to go more in depth with the scriptwriting. We hope that the new format will be better for our final virtual video project.

[VVP/Teens] Thursday's workshop

On Thursday we continued working in our groups. We have few weeks left therefore we must work very hard and in a fast pace. We the sound and effects group had to make new files and a folder in which we can organize our collection better, so that such folders could be shared with the other people in other groups. We were kind of sad because NBC didn't come, but hopefully they would come and interview us. We are very very excited to start filming and editing the scenes in which the sounds would be used in. tongue.gif

[VVP/Teens] Still working on child soldiers movie

Hey,
This is Brandon, I haven't blogged in a while. Well my group is doing audio and sound effects, and we almost finished finding out the songs that fits in with the movie parts. Sam wasn't here today but Tabitha and Barry was and they were a lot of help. They both helped us (everybody that was there during the session) figuring out how to get stuff we need and how to find it. Well I'll talk to you next time (next Tuesday).
Bye :)

[Teen/VVP] Tuesday's Workshop ^.^

On Tuesday we continued our work on our group roles. My group, since we are the "Second Life" group, we continued to list some of the props we needed. We figured out that we needed a scar on the main character’s face so the viewers can identify easily who is who. Then we decided that since we finished listing the items we needed we would move on to building some of the things. So we went into Second Life and started to build huts. Of course, we could build a hut, it but was hard to get the right texture for the huts. Also, we had some trouble deciding on how many prims should go into the hut. Personally, I thought two prims were fine because although it did not look exactly right, it would be believable from afar. Also less prims mean less lag, which would work to our advantage. So I look forward to what we are going to do today, and continue our work in our groups.

[VVP/TEENS] Prop building

Last session we split up into groups again. My group (Second Life props and sets) started off to building the props for the movie in Second Life. Our computer was experiencing technical difficulties but I eventually overcame it. At the end of the day we finished building the layout of the huts needed for the village that we will use for the attack of the rebels, and we had all the weapons and explosives provided. We also wrote our final copy of the list of props needed for the movie and sent it to Tabitha, and which she sent out to people to help us build the rest. biggrin.gif

May 23, 2007

[VVP/Teens] Tuesday's workshop

On Tuesday we continued working in our groups in order to continue to make progress on our final project on the topic of child soldiers. We are also very excited to know that NBC is interested in our work in Second Life. It's good to know that other teens would have the opportunity that I had to actually learn and hear about machinima and Second Life. Hopefully we will be the ones to make this possible.

[VVP/Teens] Tuesday's workshop

In Tuesday’s workshop we continued working on the different roles each of us is assigned to in the process of our virtual project on the issue of child soldiers. Some of us are researchers, others are in the audio/sound effects group, some are in Second Life, and some are in script writing. We also found out that we only have a few weeks left. We have made a lot of progress. In my group, we are assigned to do audio/sound effects. Each of us is responsible to look for the different sounds we will need for the story. Some of the sounds we have collected so far are the jingle for news broadcasting, the music for the jungle scenes, gunshots, and others. We are very excited to start using these sounds in the film! All ready! img src="/mt/mt-static/smilies/biggrin.gif" width="20" height="20" border="0" alt="biggrin.gif" title="big grin!" />

[VVP/TEENS] Continuation of our project

Last Tuesday we continued on our final virtual video project. Progress was going steady and we were able to accomplish a few scenes. My group had to depict the setting for each scene and add a dialogue. We are hoping to get our props ready soon and we also plan to continue our progress and be done with fixing the scenes as soon as possible. The workshop next class might be exciting because there might be a chance to be caught on camera by NBC. Nothing is guaranteed so we shouldn't get our hopes too high.

May 22, 2007

[VVP/Teens] Sunday's festival

Joe, Nafiza, Griffin, and I went to the museum's festival on Sunday and we saw tons of interesting things! My personal favorite was the stunt back and show. I asked them if I could participate and they kept saying yes until eventually I got sick of waiting because in the end they were just brushing me off. Another intresting thing were the trailors. There were so many trailors with so much stuff inside. I found the entire festival pretty intresting. It was an okay day.

May 21, 2007

[Teen/VVP] Groups and Festival!

Well on Thursday we broke off into groups varying on personal liking and skills. Joe, Jack, Gerson and I are all in the "Second Life" group, which meant we were responsible for finding out what props we needed for each scene. It was pretty easy when it came down to actually just listing the things we needed--but those items will be harder to find. I went into my inventory and looked for things I had and only found that I had a MIC but it wasn't the type you hold out, it was more of the type that goes around your ears and to your mouth. But yeah, we might have some difficulties gathering those props, which is my only fear. I guess that is what I would call it. But overall, I think Thursday was pretty productive; we got some things out on what we felt about the things that were going on in the program and how the program was and how we interact with one and another; we did this to start off the workshop.

Anyways, onto the festival! Well first of all, I have to thank Joe for calling me and telling me about the festival because otherwise I would have never known that it was even going on, and I would have really missed out. The festival was great, well content wise it was anyway. We got to see some great stuff, like people jumping off into mid-air (haha a little exaggerated), and dropping onto a giant inflatable balloon/air-bag that blows out enough air to make your hair fly in ten different directions each time a person jumps onto it. Oh, and then we got to watch the choreography of fight scenes and how important it is to get the right camera angle when filming that scene. Umm what else...well I thought the decoration was great! I loved the balloons ^.^ they looked so pretty especially since they looked like they were floating on thin air since the string was very invisible-like. Oh yeah, and we all modeled in front of the cop-car and Joe and Idan went in and used the radio or walkie-talkie thing. Oh and Joe grabbed a free pen -.-;~ and then there was a point in which he thought he lost it...but he didn't! So basically, Joe was once more reunited with his free pen and he was very happy. Idan on the other hand, I felt so bad for! The evil people kept telling him that they might give some people a chance to go up and jump off (which was probably meant to make us stop bothering/talking to them -.-) but that didn't happen...and he was so excited about it too! Look: (my cell phone does not take the best pictures I know >.<)


So overall, it was a great festival! I wish they did it again so I could invite my friends to come and see!~

[vvp/teens] Props and Festival!

Last session we were divided into the groups of our specialities or choices to work on the movie. I was put into Second Life and we went over which props we will need for the middle of the movie. We made great progress and are about finished with pre- production.

Yesterday on 5/20 there was a movie festival at the Museum of Moving Images! Nafiza, Idan a friend of mine and I went to see it. They had fake snow/blizzards, fake rain, and stuntmen! It was tons of fun biggrin.gif. Here are some pics I took

Nafiza, Idan, Griffen standing in the supposed "snow"

some stunt actors showing off the stunt bag

jump from approximately 4 stories high

stuntmen coreographing a fight on the stunt bag

Nafiza testing the stuntbag by throwing me (I'm in mid air but it's hard to tell)

[VVP/TEENS] progress

Last Thursday in Global Kids we were put into our own groups depending on what we chose to be a part of. I chose to be in the script writing group and I was working with Idan. Progress was good. What we did was we were deciding the time limits of each scene of our video. We were also able to resolve the problem in which we were able to determine the battle field.

[sl] Latest Comic Released: UNICEF's A World Fit for Children

The Latest issue of the Global Kids comic features UNICEF's A World Fit for Children program in Teen Second Life.

You can access the comic in a variety of formats below:

You can view:


  • Download the pdf file here.

  • Click through the pages on the web




May 17, 2007

[vvp/teens] Scripting+storyboarding for Child Soldiers PSA

Last session we went over what we wrote in groups the session before, and we divided into groups once more and wrote scripts and threw storyboards to the scenes we depicted. We got in a bit of an argument about the end of the movie (the last few scenes) but we fixed them in the end.

[VVP/Teens] Tuesday's scripting

Tuesday was the day we further developed our scripts in our groups and then we all spoke together and presented our work. I guess today is gonna involve more of that as well as storyboarding. It should be intresting, although there is much frustration and in some cases hostility but we are progressing and will do better.

May 16, 2007

[VVP/TEENS] Storyboarding

This Past Tuesday on the workshop we continued on our major project. The next step that had to be taken was storyboarding. In my group we had to figure out how many scenes had to take place and what kind of camera shot that had to be taken. What the group also had to do was figure out the props that were needed such as a small house for the cabin, a school, and necklace as a symblol, etc. The progress was going great for the group since we had a little scare earlier about losing some information. In the end we were able to organize most of our ideas so now we are very close to filming.

[DMI] FOCUS Featured Discussion: Tragedy in a Digital World - The Virginia Tech Shootings

As part of work exploring the role that digital media plays in the lives of young people today, Global Kids has launched FOCUS: Teen Voices on Digital Media and Society, where teens from around the world are sounding off their perspectives on a range of issues related to digital media.

Below is a featured discussion from current dialogues happening on the site. Check it out!

This feature is taken from FOCUS: Teen Voices on Digital Media and Society:Tragedy in a Digital World - The Virginia Tech Shootings.


FaerieGirl 06:25pm Apr 17, 2007 EST
I think that this is one of the good things about digital media. Many of the ones in there were able to communicate with news agencies to spread the word about it and also to find out what was happening. Also, and most importantly, many of them had the opportunity to speak to their families -which is good for support, I guess- and tell them they were okay. I guess this will represent a risk when more things like this one happen for political reasons ('cause I assume that there will be more deaths out of the fear of the attackers, but I'm plain fatalistic here), but in this case I think it helped a lot.

About the authorities using only e-mail to tell people about the gunman... Well, that can be subject to debate, but yeah.

With or without digital media involved, I hope they all find the strength to overcome this happening =(

AZERT 09:41am Apr 19, 2007 EST
As if things could not get worse, the shooter has sent a video to NBC... Has anyone seen it?

AZERT

Nafiza 05:28pm Apr 19, 2007 EST
Well...I think that digital media was used for a good purpose in this case not only because it warned the rest of the world about what was going on within the building and alerting everyone of the gunman...but also because they were able to write down some eye-witness facts down. I know... if it was me in that situation...I would want people to find the truth, so that way, my death would not be in vain. It's never enough just to say, "So-and-so died on blah blah date"--that is a statistic...not a death. I would not want to be remembered like a casualty number....So I would want to leave everyone with something that was truth. And most of all...I would want the chance to say goodbye to whoever it is that I need to say goodbye to...because that's one thing a lot of people regret not being able to say.

I think blogging in general is a good way to remember all those people that died. Although we may not be directly showing our respects to them... we are at least showing that we are aware of the tragedy and that they did have an impact in the nation.

Nafiza 10:49pm Apr 19, 2007 EST
Oh yeah...the NBC thing.. too bad I did not see it yet...but I did hear it on the news...it upset a lot of people I guess. I don't know...I think the news has a right to put it up though, it is technically their first amendment right to freedom of press and speech >.>. If people don't want to see it, they can close their eyes...no one will ever force you to see that stuff anyway.

Cyric 05:40am Apr 20, 2007 EST
Meh this is reason people try and think up stuff or problems that really aren't problems.

One shooting, whole word knows instantlly. What happens, people over react...

Not to mention media seems to be glorifing the killer, his name is now known through out states, as the one who has killed more than anyone else in a shooting rampage.

dark me 07:20am Apr 20, 2007 EST
so what if people over-react? its better than them over-reacting on a news like 'anglina is thinking about adopting a new kid'... or those things but this thing rily matters.... people have to talk about it, have to be aware of it and so on.

this is a true problem....

FaerieGirl 07:13pm Apr 20, 2007 EST EST
I think that having his video on TV can be rather educational. I don't know how they are showing it (honestly, I am not really following the case on TV), but perhaps they should warn the audience before they broadcast it. Why educational? Well - I think that it's time we learn from our mistakes as society, and this video perhaps will make it a real life lesson. Of course it's doing what the guy wanted media to do, but I think it's fair. Who knows? This might prevent other people from falling into the same event.

Cyric - I think that people deserve information on the massacre as it was something big indeed, but definitely I am against the fact that a lot of equally relevant information is being forgot because of this, like the blast in Iraq where only(?!?!?!?!?!?!?!?!?!?!) 190 people died.

Anu30March 08:00am Apr 25, 2007 EST
I feel it is good that through digital media like cell phones and internet, students could spread the news about this incident.That cell phone video which was being repeatedly telecast across all news channels, served as a first hand account of the ongoing of that horrific incident.

Digital media can play a vital role in informing and connecting people during times of distress and danger.

This was indeed a shocking incident and I feel really sorry for all the victims and their families.

I don't understand why no precaution measures were taken if there had already been two bomb threats on the campus that too, recently.If there were threats of any kind of possible dangers then the authorities should have taken full precautions in advance to combat any kind of dangers.

[VVP] Machinima students visit CFR and meet Ishmael Beah

Yesterday I had the great pleasure of taking two of the VVP students, Ting and Nafiza, to the Council on Foreign Relations to hear Ishmael Beah, author of "A Long Way Gone," speak to youth about his experience as a former child soldier in Sierra Leone. During his conversation with former NBC news anchor Tom Brokaw, Ishmael talked about life before, during and after his time as a child soldier, his thoughts on the differences between the United States and Sierra Leone and the importance of being a global citizen, and even about his love of hip-hop music.

At the end of the talk we met Ishmael, and Ting and Nafiza were even able to describe their child soldiers machinima project and ask for his advice on what would be important to include in the film. We're looking forward to sharing our experience and Ishmael's feedback with the rest of the VVP GK leaders in our next workshop!

ishmael_VVP_1.jpg

ishmael-VVP2.jpg

[blog] Haitian Myspace page promotes Ayiti

The MySpace blog by Haiti Nation makes mention of our program Playing for Keeps and our game Ayiti: The Cost of Life.

Read the post here.

[media] Engaging Youth with a New Medium: The Potentials of Virtual Worlds

Our very own Rafi Santo has a new article published entitled Engaging Youth with a New Medium: The Potentials of Virtual Worlds, that is part of the online journal Youth Media Reporter's month long showcase on ways youth media professionals can use blogs, virtual communities, and Second Life.

Engaging Youth with a New Medium: The Potentials of Virtual Worlds
By: Rafi Santo
Published: May 14, 2007
Category: Trends

Part of what makes working in the field of youth media so interesting and engaging is the process of exploring different media. Observing how youth act and react in relation to different media and supporting their investigation into the possibilities of new expressive media forms has been a rewarding experience as a youth media professional at Global Kids. For the past five years, Global Kids (GK) has been exploring what it means to bring youth media projects into the online world—with fascinating finds.

GK began with online dialogues and helped produce and run a website where youth around the globe could dialogue and share opinions on current events. Soon after, GK began working on a serious gaming initiative, giving teens the opportunity to produce issue-based online video games. We soon discovered the virtual world of Second Life, which brought together the strengths of so many different online technologies impossible for us to ignore. Second Life (SL) is a 3-D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by approximately 6,240,600 people from around the globe. SL provides a rich virtual environment for teens across the globe to commune (Teen Second Life), which rolls together 3-D object creation, programming, social networking, gaming, chat and multimedia. For educators and media practitioners, Second Life is a playground with limitless possibilities.

Looking to understand where these possibilities could lead, we launched Camp GK, our pilot program in Teen Second Life, in the summer of 2006. Over four weeks, 15 teens from around the world spent three hours a day, five days a week, participating in interactive, experiential workshops about pressing global issues—all in a virtual space. Over the course of the program, the teens picked a topic of concern—in this case, child sex trafficking—and built a maze to educate their online community to inspire them to take action on this issue. In its first eight weeks, the content-rich maze was visited by 2,500 teens, of which 450 donated money to an international organization committed to eradicating this global crime against children.

After Camp GK’s success, we felt we had learned a good deal about virtual media and using Second Life and wanted to share this knowledge with other educators entering this space.

When wrapping up the project, we spent time documenting what we thought were best practices in various areas, from general program structure to workshop design and everything in between. We’ve since distributed these practices to those in the Second Life educational community and beyond, and continue to spread these practices to youth media professionals through publication and outreach opportunities (download a PDF here: http://www.holymeatballs.org/pdfs/GKguidetoSLpresenting.pdf). The practices that follow outlines ways youth media professionals (especially those from a distance education perspective) can use virtual spaces such as Second Life in their work.

Best practices for working in Second Life
General tips that apply to work in the space

- What happens in Second Life stays in Second Life
Especially in the non-profit arena, it is critical to show your work to other programs and funders. Unless you document your virtual work, no one outside of Second Life will ever know your program even existed. However, SL offers a myriad of methods for digital documentation. You can capture chat logs, blog, take photos, and record video and audio. If you’re working with teens, in Teen Second Life (the dedicated 13-17 year old space), this becomes even more important as other adults can not visit your online space because it is restricted to background checked adults and teens.

- Create multiple places of meaning
In the real world, a Global Kids program always meets in the same classroom and the setting does not vary. Second Life, if you have the space, allows you to create a myriad of locations each with their own purposes. A workshop in SL can start in the GK Clubhouse, move to the factory, shift to the cloud platform, transfer to the dance club, and conclude at the campfire. Each location can be associated with different types of activities, norms and behaviors. For example, in the Global Kids second life program, youth start at the GK Clubhouse. Teen visitors expect interactive activities in the factory section, fun and interaction in the dance club arena, and processing and closure around the campfire. Establishing an association between each modality and a specific location offers both structure and signs for work, activism, and play.

Best practices for bringing a youth development model into Teen Second Life
Global Kids employs an asset based youth development model in the real world, and found that Second Life allow this kind of progressive pedagogy to manifest in new ways

- Build, build, build!
Create as many opportunities as possible for teens to express themselves through building. Second Life is all about building so it is almost hard not to do this. Encourage youth to “build” the facilities and material required for the program (the meeting rooms, the workshop materials, t-shirts for the program, for example). Incorporate youth to build the activities (e.g. build and act out a scene in a life-size diorama, create a billboard about injustice)—since forming items they can use creates a sense of ownership, which increases retention. Use these “builds” as a way for teens to centralize and demonstrate what they are learning, and as a way to share their knowledge and skills with the wider community around them.

- Don’t just build; design and manipulate avatars
Create opportunities for identity play and self-expression through avatar creation and manipulation. Avatars are an internet user’s representation of oneself, whether in the form of a 3-D model (easily made in Second Life) or a 2-D picture used on internet forums and on-line communities. Explore existing avatar choices in SL to bring up issues of gender and racial representation, or use non-human avatars to address issues of discrimination.

- Think globally, act locally
If you’re structuring your program as a distance education model that draws from the larger Teen Second Life (TSL) community, the teens will be from diverse global locations. However, they experience TSL as their shared community. Strategizing approaches for effective education and advocacy will challenge teens to think creatively and critically. It will appeal to their desire to have their voices heard, make a difference, and develop their leadership abilities. Doing this also means the programmatic impact moves outside the scope of just the participants to a larger community.

Best practices in workshop design and facilitation in Second Life
No matter what kind of pedagogical approach you’re taking, there are a number of things that can be done to strengthen session-based learning in the virtual environment

- Use real world content when addressing real world issues
Discussing substantive issues in a place that feels surreal can make these issues feel distant. Use photos or a guest speaker, anything “from the other side,” that feels real to give real issues weight in the virtual community.

- Don’t fear multiple communication channels
In a distance learning program structure, multiple channels can be used to add social nuance, organize various modes of communication in a more manageable form, and leverage teen abilities to multi-task. Use a public IM chat for group conversation and private IMs to communicate one-on-one with participants in SL.

- Make your space have its own culture
Just like the Web, Second Life—in both its teen and adult versions—tends to be shaped by a libertarian, anarchic culture which cuts against the grain of Global Kids’ organized, substantive, and deliberative activities. In essence, we challenge this larger culture by creating a counter culture. We establish clear guidelines, boundaries and expectations in SL, which has led to a very high retention rate and a strong sense of ownership in the virtual community.

- Be flexible!
Flexibility is the name of the game in the SL environment. Be prepared to change directions or adjust goals by paying attention to what works. As the tools, social practices and creative uses in a space like this rapidly evolves, it becomes more critical to be reflective and realistic with goals.

The above list of best practices is a result of reflections from Global Kids’ first extended project in Second Life. Since then, we had another year of holding two full scale in-person after-school programs that utilize SL to create machinima (animated film made using a video game engine) and other socially conscious games, as well as additional distance education programs and youth led workshops and events. All of these experiences are important learning processes and as youth media professionals, we must continue to share best practices as our project experiences grow and develop.

There’s no doubt that the learning curve for working with Second Life is a steep one. But so much groundbreaking work is already being done, and there’s a lot that can be learned from using virtual on-line communities such as Second Life.

I encourage anyone interested in experimenting with this new, exciting and powerful medium to sign up for a free Second Life account (http://secondlife.com), attend some of the educational and arts related events, and engage the incredibly dynamic individuals that work in the space.

Rafi Santo is the Online Leadership Program Associate for Global Kids. To learn more about Global Kids’ work in Second Life, please visit www.HolyMeatballs.org or contact info@globalkids.org.

May 15, 2007

[VVP/Teen] Meeting Ishmael Beah

Today, Sam, Nafiza, and I went to meet the author of the a memoir A Long Way Gone, Ishmael Beah. It was a conversation between Beah and Tom Brokaw, a journalist. Tom Brokaw was asking questions about Ishmael's experience of being a child soldier, and how did he get out of it. The audience also got the chance to ask questions during the conversation. After the conversation, Nafiza and I lined up to wait for Ishmael to sign on my copy of A Long Way Gone. Fortunately, Nafiza got chance to ask for advice from him on something that he thinks should be in our film. However, he didn't really answer our question. He said it's going to depend on us. Despite the disappointment of his answer, it was a great time to be there to meet him and to hear about his experience. He is a very nice and gentle person, and humorous too. One thing that I like lot about what he was saying is that many people in this country are always looking for more, and not caring about what they've have already, but in contrast, people who live in Sierra Leone, they are happy about what they have; even though what they have are very little. A lot of time, I felt the same way. In my school, we are so lucky that to have so many new books and laptops each year, and yet, I still heard people complaining. Sometimes, I saw books were being ripped and drawn on. I felt very angry about that, I was thinking all these kids need a lesson, they need to learn to appreciate things happen and given in their life. Kids here who own so many things like Ipod, cell phones, computer, PSP, Xbox, all these things are extremely lucky! We are living in haven comparing to kids who live in a third world country. I think every single thing in this world that is given to us deserves our appreciation.

Maybe, I'm kind of off topic, it should be child soldier, but any way, another thing that I remember he talked about was about trust. It took him 8 months to heal, and start to trusting people again. I also remember that he wrote in the book about the normal civilians, how they were not trusting people because of the war. People stop trusting people including little kids, since the tragedy of the war begins. It all because of the child soldiers, the sharpest weapon of both union army and rebels. The entire community collapsed. People were running around with blood on them, rivers dried up because of too much blood flooding. People avoiding or capturing kids who wandered around. All kids without their families are suspicious. What a traumatic situation! The war killed people mentally and physically at the same time. Their weapon was the only thing that they can trust. They completed relied on their AK-47. They either kill or be killed. In order to survive in their world, the only way is to have other people bleeding and die. It is a hell comparing to the "peace" here and other countries. Aren't we living in the same world? Isn't the land that we live on spinning with the same globe around the sun? People, comparing to the distance between earth and sun, the tragedies are much much closer to us! Why is there no voice about what had happen at the beginning of everything? If only everybody shared some part of their love, and cared, the world would be much more beautiful. Maybe the world is really sick, and the problem is we can't find the right doctor for it.

[Teen/VVP] Machinima and then Ishmael Beah

Today at Machinima we worked on both scripting and storyboarding, and it was pretty...chaotic. However, I di